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— Writing

Perspectives.

Spatial design, experience, and the built environment — thinking out loud.

11 July 2026

Heritage as argument, not archive

Translating heritage into space only works when the design stages a question the visitor has to answer, rather than a story the institution has already closed.

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Heritage as argument, not archive

18 June 2026

Wayfinding under pressure: design for the distracted mind

Wayfinding in high-stakes environments is a cognitive-load problem, not a signage problem — and most systems fail because they assume the user has full attention to give.

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Wayfinding under pressure: design for the distracted mind
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